This is not all inclusive. I have been making 3d models since 1995.
Below are some examples.

Architectural Viz project
still image

++ textures, lighting, rendering
I have worked on many similar projects
xray test
proof of concept, internal modeling
and composite tests

(see the development section for a full page description)
Ice Base
Camera Mapping project

++ the whole shot, matte painting, textures, animation, dynamics, compositing
I worked on the previz planning of shots and worked as a consultant on set. This piece was done for the Sci-fi channel by Astropolitan Pictures.

++on set, pre viz
Rat Character
A maya project

++ modeling, texturing, rigging, (everything)
In addition to the wound shots, I modeled props.

see my spawn page in the film section
Greg Notzelman -models -